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MAN PAGES // WEEK 30

CAPSTONE: PLAN, SHELL, STYLE · Ch 13 Sec 1-3 · six terms · write your own usage line under each
$ man CAPSTONE
the final project proving the year's skills

$ man GAME_LOOP
the repeating cycle of turns and updates

$ man PLAN-FIRST
designing the app before writing the game

$ man SHELL
the static HTML frame before any logic exists

$ man BOARD
the grid the game is played on

$ man CELL
one square of the board, addressable by row and column