MAN PAGES // WEEK 30
CAPSTONE: PLAN, SHELL, STYLE · Ch 13 Sec 1-3 · six terms · write your own usage line under each
$ man CAPSTONE
the final project proving the year's skills
$ man GAME_LOOP
the repeating cycle of turns and updates
$ man PLAN-FIRST
designing the app before writing the game
$ man SHELL
the static HTML frame before any logic exists
$ man BOARD
the grid the game is played on
$ man CELL
one square of the board, addressable by row and column